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No.5605   [Reply]

cry



File: Capture05-Apr-13-18.58.11.png -(698618 B, 810x629) Thumbnail displayed, click image for full size.
698618 No.2538   [Reply]

http://petalsgarden.axypb.net/2013/01/25/yurin-yurin-official-website-2/

We have concluded from Yurin Yurin's lack of response to multiple inquiries on the localization talks that they are uninterested in an official English localization at this time. This, combined with their inaction toward the English translation patches despite their knowledge of it, has led us to conclude that translating their works is safe. Therefore, I will begin work on this visual novel immediately.

With this release, Yurin Yurin has switched from the proprietary MScenario engine to the much more robust KiriKiri2/KAG3 engine. It is very well documented and tools are available from TLWiki: http://tlwiki.org/index.php?title=Tools#KiriKiri2.2FKAG3

All work on this visual novel can be accomplished with Kikiriki: http://tlwiki.org/index.php?title=File:Kikiriki.rar

Compared to previous releases, translating Lovers of the Atelier will be extremely trivial. All files are in easily-readable graphic and plaintext formats with no encryption of any kind short of that used in the data.xp3 file itself, which Kikiriki can readily handle. Rather than overwriting files, the entire program can be patched simply by including patch.xp3 files in the directory. I've prepared two for the translation. The first, patch.xp3, converts the system scripts to UTF-16 LE and changes the window titles. This also means that non-English translations are potentially possible and Japanese locale will not be needed. The second, patch2.xp3, contains translated scripts and will include translated graphics as well as those are completed. Also included are the scripts themselves with preliminary changes already done, particularly the character name tags.
http://www.mediafire.com/download.php?bxtfsfe8xuziumq

To work on the scripts, extract Kikiriki and the above archive to your working directory, make changes in the .src files, and run Recompile.bat or run this command:
kikiriki.exe -c -i scripts -o patch2.xp3

Notes:

31 posts and 2 images omitted. Click Reply to view.
>> No.5551  

Whoops, messed up the download link:

https://drive.google.com/open?id=1n5TKBcmCmhxSYRg5sH50M-Zz96A2Ntdd

>> No.5556  

i put it in to the scripts
https://www.mediafire.com/file/wq5cxm4nqab7p85/all_done_scripts_.rar/file

>> No.5557  

Well, i feel sorry for you to have done a reinsertion job too, i was 8/18 script done when my grammar nazi friend said we had to find an editor for it. We will be done before april fool. 8/18 script has been reinserted and edited, i am currently doing tonight the line breaking and should done done tonight. We got 2 proofreader and 1 idiot which i might use for proofreader too (he's my pawn, i corrupted him in under 6 week from a fucking straight sheep into an inhuman monster). Secret Dragon, the translator, is doing another translation atm, having her with us allow her to have a final project #2 too. I am also currently trying to hack a few engine for Project #3 proposition, for when she's done with her current translation. We got 3 possible third project with either kirikiri or nscripter (if i can enforce 16:9 on it). Hope you will enjoy the edited patch we are currently doing and our project #2. Our Team name will be Broken Dragon Translation and we are Yuri focused atm. The website will be published when we are done.

>> No.5559  

bump

>> No.5561  

This might not really related, but assuming the kerning of characters were all the same, I think breaking line can be done automatically with small script / program

I did make small program, I didn't check whole dialog yet but it turns out to be fine

In order to make it look bit prettier, I break the line around 60 - 65 characters, short word like "I", "a" or "an" would go for 65 character and the rest will be 60 characters per line



No.5558   [Reply]

I'm not entirely sure how things work here, so apologies if this is the wrong way to go about this. I was wondering if anyone wanted to translate and edit these:

https://e-hentai.org/g/1365051/b5022a69c7/
https://e-hentai.org/g/1320286/fe3a3f03ef/
https://e-hentai.org/g/1175265/423f463131/
https://e-hentai.org/g/1204220/e6cbd5aa5a/

I have zero ability to do either. Just hoping someone else will do the hard work so I can read them in English. Obviously not looking for any kind of credit (since I didn't even upload them). Again, sorry if that's not how things work here.



File: Aya Yuri Vol. 3_0049.png -(2226445 B, 1782x2488) Thumbnail displayed, click image for full size.
2226445 No.5109   [Reply]

Raws by WeatheredPeach: https://mega.nz/#!yEo1VAJY!wd1vsBiJiqC9Y73vNkBhwWOGqKN5ugRL7JM7ADqr69s

24 posts and 3 images omitted. Click Reply to view.
>> No.5544  

>>5538
p18 Miharu//-san
can't say for the rest

>> No.5545  
File: sweet_gap_qc2.txt -(4753 B, 0x0) Thumbnail displayed, click image for full size.

>>5538

Here are some recommended changes. Don't forget the hyphen position change from >>5544 .

There are a few general things I noticed. I drew attention to specific instances of these early on, but they recur throughout the chapter. I'm going to give a brief summary on some of the points I think are most important for this edit below; for more detailed information and examples, I recommend Anon Black's Typesetting Guide ( http://prettyanonymo.us/index.php/scanlation-resources/anonblacks-typesetting-guide/ ) and Red Hawk Scanlations' guide ( https://fallensyndicate.wordpress.com/typesetting-tutorial/ ), if you weren't already familiar with them.

Here are some of the main things I think are most important to focus on for this chapter:

・Text shaping. Ideally, the shape of the text matches the shape of its container. Rounder if it's in a circular bubble, more rectangular if it's in a square caption. A lot of the text in this edit has a sort of hourglass shape: thinner in the center than it is at the top or bottom. This is generally a shape to avoid, unless the container is shaped in such a way that it seems natural.
・Lining. Inextricably related to shaping is the practice of deciding where to split a line. Try to avoid "orphans," or a single word on a particular line; this can lead to hourglasses, or one line that really stands out against the lines above and below it.

Side note: I'm guessing that you used a lot of text boxes when typesetting this. Here ( http://prettyanonymo.us/index.php/scanlation-resources/anonblacks-typesetting-guide/typesetting-201-lining/ ), Anon Black explains why text boxes should used only sparingly, and what Photoshop calls "point text" should be used as a rule.

・Text size. You don't always want to take up as much space in a bubble as you can. In general, text should be the same size, not varying by more than two or three pts except for dramatic effect. Just because the bubble is larger, that doesn't mean the text has to be larger; the original Japanese text often doesn't take up even nearly all the space in a bubble.

Thank you for all your work. We're not quite ready for a release yet, but we're definitely getting there.

>> No.5553  

>>5545
Sorry for the late.
https://mega.nz/#!20BTACpZ!B7YQDsfM7_Q6CIjR6fp2Rxp3p4p4a90XSrqgVvol_xQ

>> No.5554  

>>5553
Released.

>> No.5555  

I was a bit confused, she calls her "her sister" but she is actually her aunt...



File: Aya Yuri Vol. 3_0006.png -(3761173 B, 1786x2483) Thumbnail displayed, click image for full size.
3761173 No.5107   [Reply]

Raws by WeatheredPeach: https://mega.nz/#!qd4hjYgD!a0CagOoW0SHmO2X_3f30FVqy7TplKXBVQjT8-jl3DaY

>> No.5455  

Does this need a translation as well or is it already taken by other groups? I love Takano Saku's art style.

>> No.5460  

>>5455

It's not on Dynasty, so I assume it hasn't been done before. A translation would be welcome.

>> No.5461  

>>5455>>5460
I think it was translated bu Yuri-Ism:
https://dynasty-scans.com/chapters/you_my_childhood_friend#1



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1024841 No.5441   [Reply]

https://www.mediafire.com/#c4dh0p8y501r7

>> No.5442  

Found in COMIC Penguin Club 2016-06. Can anyone please translate? I can assist with editing.

>> No.5443  

This link is invalid.

>> No.5444  

>>5443

Re-uploaded it on Medialink with a new url:

https://www.mediafire.com/#hhls4qn6vqgn5



File: 145.jpg -(398802 B, 1035x1500) Thumbnail displayed, click image for full size.
398802 No.5371   [Reply]

Can anyone please translate? I can assist in proofreading.

http://www.mediafire.com/file/lu57a3rx5o47umy

33 Pages. Found in Towako 4.

https://nhentai.net/g/230891/

>> No.5372  

Was this inspired by Carol?



File: rc980914package.jpg -(45421 B, 280x400) Thumbnail displayed, click image for full size.
45421 No.5347   [Reply]

Any chance we can either translate this, or make the voice files work with the english release?

>> No.5351  

>>5347
It's licenced by mangagamer. They will also release it as dlc and switch to ren'py engine.

>> No.5352  

>>5351 Wait, when did THIS happen?!

>> No.5354  

>>5352
https://twitter.com/MangaGamer/status/979904946983366656

http://mangagamer.org/kindredspirits/fullchorus/



File: 2013-05-30_122550.png -(1036083 B, 806x625) Thumbnail displayed, click image for full size.
1036083 No.2773   [Reply]

http://wiki.yuriproject.net/wiki:michael_no_otome_tachi

This is a translation project for the full release of the visual novel. Proger_XP has gracefully updated ArcTool with full support for this visual novel. Download this special build and select "Hanamika" for the encryption.
http://www.mediafire.com/download/mlq46si847j77ja/ArcTool_11D.zip

Due to the large amount of scripts for this visual novel, I've packaged the UTF files for convenience.
http://www.mediafire.com/download/42tbw7bnmuytd9z/HANAMIKA_UTF.zip

449 posts and 12 images omitted. Click Reply to view.
>> No.5319  

So, it's almost Xmas, 2018's right at our door. What's the situation ? Stuck at Editing, TLC, reinsertion (if any) or at QC to see if anything's missing. Which quarter can we expect the final release ? Winter, Spring, Summer, Fall or 2019 ?

>> No.5323  

look at this update

>> No.5324  

https://twitter.com/MangaGamer/status/951971398108540929

>> No.5328  

Good news.

>> No.5329  

https://twitter.com/MangaGamer/status/957312812153540608



File: Naked People.png -(550503 B, 1600x1200) Thumbnail displayed, click image for full size.
550503 No.2972   [Reply]

I just finished decencoring and overhauling the graphics for the first title and started working on the second vn.

I'll mainly just drop dl-links for the finished cg sets here, but feedback and crits are welcome of course.

So here's CG set #1

http://www.mediafire.com/download/fmh7y63tqt6hcco/SH1_edited_.rar

and in case you're wondering what's so different from the original artwork ...

http://www.mediafire.com/download/8x8mqebcmqqigz1/SH1examples.rar

112 posts and 36 images omitted. Click Reply to view.
>> No.5302  

>>3117what game is this?

>> No.5303  

>>3117
Does anyone have dowland of this game?

>> No.5320  

>>5290

>> No.5325  

>>5290
In fact I think that looks a bit scary... I really don't like that typical shape that is used in many western de-censorship projects:

  1. The clitoris is naturally covered by the hood, otherwise it's painful for a girl. The small uncovered cirle is just some sick phantasy of some males...
  2. The color is totally of. Too much red and especially in places that shouldn't be red at all. Also some sick phantasy of some males...
  3. The labia minora have an unrelistic shape (or are not present at all?), might also be considered too small.

Please don't make it personal, I'm just a bit disappointed that on "uncensored" manga/anime, the vulva (almost) always looks the same, and in a bad/unrealistic/painful/sexualized way...

>> No.5326  

>>3067
I really like the shape of the vulva here. Looks much softer and more natural than >>5290, for example.

As for the "breast reduction" being done by NaAaF, I don't really like it. The character was designed with big breasts and out there, there are also many "3D" girls with big breasts who are actually concerned with their breast size. I find it just insulting, both to these girls and to the artist, if you just make them smaller to fit your personal taste :/



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